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<pubDate>Thu, 21 Aug 2008 11:10:20 BST</pubDate>


	<title>CiteULike: yishs hypothesis</title>
	<description>CiteULike: yishs hypothesis</description>


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<item rdf:about="http://www.citeulike.org/user/yish/article/386969">
    <title>Animation: can it facilitate?</title>
    <link>http://www.citeulike.org/user/yish/article/386969</link>
    <description>&lt;i&gt;International Journal of Human-Computer Studies, Vol. 57 (2002), pp. 247-262.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Graphics have been used since ancient times to portray things that are inherently spatiovisual, like maps and building plans. More recently, graphics have been used to portray things that are metaphorically spatiovisual, like graphs and organizational charts. The assumption is that graphics can facilitate comprehension, learning, memory, communication and inference. Assumptions aside, research on static graphics has shown that only carefully designed and appropriate graphics prove to be beneficial for conveying complex systems. Effective graphics conform to the Congruence Principle according to which the content and format of the graphic should correspond to the content and format of the concepts to be conveyed. From this, it follows that animated graphics should be effective in portraying change over time. Yet the research on the efficacy of animated over static graphics is not encouraging. In cases where animated graphics seem superior to static ones, scrutiny reveals lack of equivalence between animated and static graphics in content or procedures; the animated graphics convey more information or involve interactivity. Animations of events may be ineffective because animations violate the second principle of good graphics, the Apprehension Principle, according to which graphics should be accurately perceived and appropriately conceived. Animations are often too complex or too fast to be accurately perceived. Moreover, many continuous events are conceived of as sequences of discrete steps. Judicious use of interactivity may overcome both these disadvantages. Animations may be more effective than comparable static graphics in situations other than conveying complex systems, for example, for real time reorientations in time and space.</description>
    <dc:title>Animation: can it facilitate?</dc:title>

    <dc:creator>Barbara Tversky</dc:creator>
    <dc:creator>Julie Morrison</dc:creator>
    <dc:source>International Journal of Human-Computer Studies, Vol. 57 (2002), pp. 247-262.</dc:source>
    <dc:date>2005-11-10T11:21:10-00:00</dc:date>
    <prism:publicationYear>2002</prism:publicationYear>
    <prism:publicationName>International Journal of Human-Computer Studies</prism:publicationName>
    <prism:volume>57</prism:volume>
    <prism:startingPage>247</prism:startingPage>
    <prism:endingPage>262</prism:endingPage>
    <prism:category>animation</prism:category>
    <prism:category>complex</prism:category>
    <prism:category>conceptual</prism:category>
    <prism:category>congruence</prism:category>
    <prism:category>gmx</prism:category>
    <prism:category>graphics</prism:category>
    <prism:category>hci</prism:category>
    <prism:category>hypothesis</prism:category>
    <prism:category>instruction</prism:category>
    <prism:category>learning</prism:category>
    <prism:category>mathgamespatterns</prism:category>
    <prism:category>narrative</prism:category>
    <prism:category>systems</prism:category>
    <prism:category>time</prism:category>
    <prism:category>toontalk</prism:category>
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    <title>The (in)effectiveness of animation in instruction</title>
    <link>http://www.citeulike.org/user/yish/article/386852</link>
    <description>&lt;i&gt;(2001), pp. 377-378.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Animated graphics have been increasingly adopted to teach complex systems, encouraged by the preconception that realism is effective. Nevertheless, the evidence has been discouraging as to their effectiveness. By the Conceptual Congruence Hypothesis, graphics should be effective in conveying concepts that are literally or metaphorically spatial. By extension, animated graphics should be effective in conveying change in time. This hypothesis was investigated by comparing three interfaces that presented text, text plus static graphics, or text plus animated graphics. Evidence was obtained for the static version of the Conceptual Congruence Hypothesis. Graphics were more effective than text in some cases, especially for participants with low spatial ability, but animation did not further increase effectiveness.</description>
    <dc:title>The (in)effectiveness of animation in instruction</dc:title>

    <dc:creator>Julie Morrison</dc:creator>
    <dc:creator>Barbara Tversky</dc:creator>
    <dc:identifier>doi:10.1145/634067.634290</dc:identifier>
    <dc:source>(2001), pp. 377-378.</dc:source>
    <dc:date>2005-11-10T10:10:47-00:00</dc:date>
    <prism:publicationYear>2001</prism:publicationYear>
    <prism:startingPage>377</prism:startingPage>
    <prism:endingPage>378</prism:endingPage>
    <prism:publisher>ACM Press</prism:publisher>
    <prism:category>animation</prism:category>
    <prism:category>complex</prism:category>
    <prism:category>conceptual</prism:category>
    <prism:category>congruence</prism:category>
    <prism:category>hci</prism:category>
    <prism:category>hypothesis</prism:category>
    <prism:category>instruction</prism:category>
    <prism:category>learning</prism:category>
    <prism:category>narrative</prism:category>
    <prism:category>systems</prism:category>
    <prism:category>time</prism:category>
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