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cwrs character_animation [23 articles]

Artikler nylig sendt til cwrs bibliotek klassifisert med nøkkelordet character_animation. You can also see everyone's character_animation.
  • Pedestrian Reactive Navigation for Crowd Simulation: a Predictive Approach
    Computer Graphics Forum, Vol. 26, No. 3. (September 2007), pp. 665-674.
    by Sebastien Paris, Julien Pettre, Stephane Donikian
  • Animating Dolly: Real-time Herding and Rendering of Sheep
    by Ljiljana Skrba, Simon Dobbyn, Rachel Mcdonnell, Carol O’sullivan
    posted to character_animation crowd flock group steering swarm_intelligence by cwr on 2007-12-03 18:42:04 as **
  • Object Persistence for Synthetic Characters
    (2002)
    by Damian A Isla, Bruce M Blumberg
    posted to character_animation maps memory vision by cwr on 2007-12-03 18:31:23 as read
  • Crowds in Madagascar
    (2005)
    by Laurent Kermel
    posted to character_animation crowd by cwr on 2007-11-30 19:18:15 as **
  • A steering model for on-line locomotion synthesis
    Computer Animation and Virtual Worlds, Vol. 18, No. 4-5. (September 2007), pp. 463-472.
    by Taesoo Kwon, Sung Y Shin
    posted to character_animation steering by cwr on 2007-10-23 20:06:36 as **
  • Fast and accurate goal-directed motion synthesis for crowds
    (2005), pp. 291-300.
    by Mankyu Sung, Lucas Kovar, Michael Gleicher
  • Behavior planning for character animation
    (2005), pp. 271-280.
    by Manfred Lau, James J Kuffner
    posted to character_animation crowd steering by cwr on 2007-10-20 23:38:46 as ** along with 1 person mrosenki
  • Real-time Animation of Bird Flight Based on Aerodynamics
    The Journal of the Society for Art and Science, Vol. 5, No. 1. (2006), pp. 1-10.
    by Chaojiang Zhu, Kazunobu Muraoka, Takeyuki Kawabata, Can Cao, Tadahiro Fujimoto, Norishige Chiba
    posted to bird_flight character_animation by cwr on 2007-10-11 17:51:59 as **
  • Realistic modeling of bird flight animations
    ACM Trans. Graph., Vol. 22, No. 3. (July 2003), pp. 888-895.
    by Jia-Chi Wu, Zoran Popovic
    posted to bird_flight character_animation by cwr on 2007-10-11 17:39:58 as **
  • Evolving performance control systems for digital puppetry
    The Journal of Visualization and Computer Animation, Vol. 11, No. 4. (2000), pp. 169-183.
    by Andrew Gildfind, Michael A Gigante, Ghassan Al-Qaimari
    posted to character_animation evolution by cwr on 2007-10-01 06:19:17 as **
  • Learning physics-based motion style with nonlinear inverse optimization
    ACM Trans. Graph., Vol. 24, No. 3. (July 2005), pp. 1071-1081.
    by Karen C Liu, Aaron Hertzmann, Zoran Popovic
    posted to character_animation by cwr on 2007-09-30 23:31:30 as read
  • Synthesis of complex dynamic character motion from simple animations
    (2002), pp. 408-416.
    by Karen C Liu, Zoran Popovic
    posted to character_animation by cwr on 2007-09-30 23:20:26 as read
  • Composition of complex optimal multi-character motions
    (2006), pp. 215-222.
    by Karen C Liu, Aaron Hertzmann, Zoran Popovic
    posted to character_animation by cwr on 2007-09-30 23:19:30 as read
  • Go With the Flow: Synthetic Vision for Autonomous Animated Creatures
    (~May--August, 1997), pp. 538-539.
    by Bruce Blumberg
    edited by Lewis W Johnson, Barbara H Roth
    posted to vision steering optical_flow navigation character_animation by cwr on 2007-08-11 00:54:22 as read
  • Near-optimal character animation with continuous control
    ACM Trans. Graph., Vol. 26, No. 3. (July 2007)
    by Adrien Treuille, Yongjoon Lee, Zoran Popovic
    posted to character_animation data_driven by cwr on 2007-08-06 23:59:08 as read
  • Responsive characters from motion fragments
    ACM Trans. Graph., Vol. 26, No. 3. (July 2007)
    by James Mccann, Nancy Pollard
    posted to character_animation data_driven by cwr on 2007-08-06 23:56:25 as **
  • Active learning for real-time motion controllers
    ACM Trans. Graph., Vol. 26, No. 3. (July 2007)
    by Seth Cooper, Aaron Hertzmann, Zoran Popovic
    posted to character_animation data_driven by cwr on 2007-08-06 23:54:40 as **
  • Precomputing avatar behavior from human motion data
    (2004), pp. 79-87.
    by Jehee Lee, Kang H Lee
  • Elastic Strips: A Framework for Motion Generation in Human Environments
    The International Journal of Robotics Research, Vol. 21, No. 12. (1 December 2002), pp. 1031-1052.
    by Oliver Brock, Oussama Khatib
    posted to character_animation robotics by cwr on 2007-07-24 23:09:15 as **
  • Evolving 3D Morphology and Behavior by Competition
    Artificial Life, Vol. 1, No. 4. (1994), pp. 353-372.
    by Karl Sims
    edited by R Brooks, P Maes
    posted to character_animation coevolution by cwr on 2007-07-12 01:43:11 as read
  • Evolving virtual creatures
    (1994), pp. 15-22.
    by Karl Sims
  • Evolving Virtual Creatures and Catapults
    Artificial Life, Vol. 13 (2007)
    by R Egli, C Adami
    posted to character_animation evolution by cwr on 2007-07-12 01:29:41 as ** along with 1 person maqbes
  • Artificial fishes: autonomous locomotion, perception, behavior, and learning in a simulated physical world
    Artif. Life, Vol. 1, No. 4. (1994), pp. 327-351.
    by Demetri Terzopoulos, Xiaoyuan Tu, Radek Grzeszczuk
    posted to character_animation crowd flock by cwr on 2007-07-08 17:37:16 as read along with 2 people skit balicea
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