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orodrigus library [44 articles]

Nye artikler sendt til orodrigus bibliotek.
  • A performance comparison of tree data structures for <i>N</i>-body simulation
    J. Comput. Phys., Vol. 178, No. 1. (May 2002), pp. 1-14.
    by J Waltz, GL Page, SD Milder, J Wallin, A Antunes
    posted to no-tag by orodrigu on 2008-03-20 16:27:21 as ***
  • Fast, minimum storage ray/triangle intersection
    (2005)
    by Tomas Möller, Ben Trumbore
    posted to raytracing realtime by orodrigu on 2007-10-12 18:39:28 as **
  • Freeze-Drying Cake Batter for Microscopic Study
    Journal of Food Science, Vol. 33, No. 3. (1968), pp. 318-320.
    by Patricia H Pohl, Andrea C Mackey, Barbara L Cornelia
    posted to bake by orodrigu on 2007-10-10 17:17:37 as **
  • Functionality of emulsifiers in sponge cake production
    Journal of the Science of Food and Agriculture, Vol. 83, No. 14. (2003), pp. 1419-1429.
    by Sarabjit S Sahi, Juan M Alava
    posted to bake by orodrigu on 2007-10-10 17:16:06 as **
  • Bubbling and frothing liquids
    (2007)
    by Paul W Cleary, Soon H Pyo, Mahesh Prakash, Bon K Koo
    posted to bubble fluid sph by orodrigu on 2007-10-10 17:14:28 as **
  • Simulation of bubbles in foam with the volume control method
    ACM Trans. Graph., Vol. 26, No. 3. (July 2007)
    by Byungmoon Kim, Yingjie Liu, Ignacio Llamas, Xiangmin Jiao, Jarek Rossignac
    posted to bubble fluid by orodrigu on 2007-10-10 17:13:44 as **
  • A model for the oven rise of dough during baking
    Journal of Food Engineering, Vol. 41, No. 2. (August 1999), pp. 69-77.
    by Jintian Fan, JR Mitchell, JMV Blanshard
    posted to bake by orodrigu on 2007-08-16 10:06:50 as **
  • Mathematical modelling of leavened cereal goods
    Journal of Food Engineering, Vol. 24, No. 3. (1995), pp. 379-403.
    posted to bake cake by orodrigu on 2007-08-16 00:33:44 as **
  • Crust density in bread baking: Mathematical modelling and numerical solutions
    Applied Mathematical Modelling, Vol. 31, No. 2. (February 2007), pp. 209-225.
    by DR Jefferson, AA Lacey, PA Sadd
    posted to cake by orodrigu on 2007-08-08 08:38:51 as **
  • Lumped model for sponge cake baking during the "crust and crumb" period
    Journal of Food Engineering, Vol. 65, No. 2. (November 2004), pp. 281-286.
    by Mathieu Lostie, Roman Peczalski, Julien Andrieu
    posted to cake by orodrigu on 2007-08-08 08:37:13 as **
  • GPU-based intrinsic collision detection for deformable surfaces
    Computer Animation and Virtual Worlds, Vol. 16, No. 3-4. (2005), pp. 153-161.
    by Wingo S Wong, George Baciu
    posted to collision gpu by orodrigu on 2007-07-29 21:47:37 as **
  • Hardware-based simulation and collision detection for large particle systems
    (2004), pp. 123-131.
    posted to collision gpu by orodrigu on 2007-07-29 21:47:20 as ** along with 2 people martapla maburkitt
  • Control of final moisture content of food products baked in continuous tunnel ovens
    Measurement Science and Technology, Vol. 17, No. 2. (2006), pp. 241-248.
    by Ian Mcfarlane
    posted to cake drying by orodrigu on 2007-07-27 19:54:09 as **
  • Modeling the moisture diffusivity in a baking cake
    pp. 27-36.
    by OD Baik
    posted to cake by orodrigu on 2007-07-27 19:38:36 as **
  • From Baking a Cake to Solving the Schrodinger Equation
    (14 Nov 2005)
    by Edward A Olszewski
    posted to cake by orodrigu on 2007-07-23 18:38:25 as ** along with 1 person Fin
  • Study of sponge cake batter baking process. II. Modeling and parameter estimation
    pp. 349-357.
    by M Lostie
    posted to cake by orodrigu on 2007-07-23 18:36:48 as **
  • Study of sponge cake batter baking process. Part I: Experimental data
    Journal of Food Engineering, Vol. 51, No. 2. (February 2002), pp. 131-137.
    by Mathieu Lostie, Roman Peczalski, Julien Andrieu, Michel Laurent
    posted to cake by orodrigu on 2007-07-23 18:36:33 as **
  • Particle-based non-Newtonian fluid animation for melting objects
    Computer Graphics and Image Processing, 2006. SIBGRAPI '06. 19th Brazilian Symposium on (2006), pp. 78-85.
    posted to no-tag by orodrigu on 2007-06-08 05:40:46 as **
  • A numerical study of the SPH method for simulating transient viscoelastic free surface flows
    Journal of Non-Newtonian Fluid Mechanics, Vol. 139, No. 1-2. (15 November 2006), pp. 68-84.
    by Jiannong Fang, Robert G Owens, Laurent Tacher, Aurele Parriaux
    posted to fluid sph by orodrigu on 2007-06-05 21:13:28 as ** along with 1 person tbolt427
  • A rising bubble in a polymer solution
    Journal of Non-Newtonian Fluid Mechanics, Vol. 141, No. 1. (15 January 2007), pp. 59-78.
    by C Malaga, JM Rallison
    posted to bubble fluid by orodrigu on 2007-06-05 20:57:25 as **
  • Surfel Stripping
    (2005), pp. 177-186.
    by Tamy Boubekeur, Patrick Reuter, Christophe Schlick
    posted to graphics surface by orodrigu on 2007-06-05 06:54:23 as **
  • A unified Lagrangian approach to solid-fluid animation
    Point-Based Graphics, 2005. Eurographics/IEEE VGTC Symposium Proceedings (2005), pp. 125-148.
    by R Keiser, B Adams, D Gasser, P Bazzi, P Dutre, M Gross
    posted to fluid graphics solid by orodrigu on 2007-06-04 19:28:08 as **
  • Accelerated geometric queries and physical simulation using graphics processors
    Computer Graphics and Applications, 2004. PG 2004. Proceedings. 12th Pacific Conference on (2004), pp. 37-39.
    by MC Lin
    posted to no-tag by orodrigu on 2007-06-03 18:58:00 as **
  • GPU Simulation and Rendering of Volumetric Effects for Computer Games and Virtual Environments
    Computer Graphics Forum, Vol. 24, No. 3. (2005), pp. 685-693.
    by Jens Kruger+, Rudiger Westermann
    posted to fluid gpu by orodrigu on 2007-06-03 18:57:25 as ** along with 1 person maburkitt
  • Marching cubes: A high resolution 3D surface construction algorithm
    Vol. 21, No. 4. (July 1987), pp. 163-169.
    by William E Lorensen, Harvey E Cline
  • Fast fluid dynamics simulation on the GPU
    (2005)
    by Mark Harris
    posted to fluid gpu by orodrigu on 2007-05-02 19:46:54 as **
  • An improved study of real-time fluid simulation on GPU
    Computer Animation and Virtual Worlds, Vol. 15, No. 3-4. (2004), pp. 139-146.
    by Enhua Wu, Youquan Liu, Xuehui Liu
    posted to fluid gpu by orodrigu on 2007-05-02 19:43:21 as ** along with 1 person banu
  • Particle-Based Fluid Simulation on GPU
    GP2 Workshop Proceedings (7-8 August 2004)
    by Takashi Amada, Masataka Imura, Yoshihiro Yasumuro, Yoshitsugu Manabe, Kunihiro Chihara
    posted to fluid gpu by orodrigu on 2007-05-02 19:39:51 as ** along with 2 people mpouchol bcrespin
  • Rigid fluid: animating the interplay between rigid bodies and fluid
    ACM Trans. Graph., Vol. 23, No. 3. (August 2004), pp. 377-384.
    by Mark Carlson, Peter J Mucha, Greg Turk
  • A Survey of General-Purpose Computation on Graphics Hardware
    (August 2005), pp. 21-51.
    by John D Owens, David Luebke, Naga Govindaraju, Mark Harris, Jens Kr¨¹ger, Aaron E Lefohn, Timothy J Purcell
    posted to gpu survey by orodrigu on 2007-05-02 18:59:11 as **
  • Computer-Generated Marbling Textures: A GPU-Based Design System
    posted to fluid gpu by orodrigu on 2007-05-02 18:48:41 as **
  • Simulation and interaction of fluid dynamics
    The Visual Computer, Vol. 23, No. 5. (5 May 2007), pp. 299-308.
    by Enhua Wu, Hongbin Zhu, Xuehui Liu, Youquan Liu
    posted to fluid gpu by orodrigu on 2007-05-02 18:10:16 as **
  • Object representation using 1D displacement mapping
    (2004), pp. 33-40.
    by Yi Xu, Yee-Hong Yang
    posted to no-tag by orodrigu on 2007-05-02 17:13:05 as **
  • Particle-Based Simulation of Fluids
    pp. 401-410.
    by Simon Premzoe
    posted to no-tag by orodrigu on 2007-05-02 04:34:45 as **
  • Melting and flowing
    (2002), pp. 167-174.
    by Mark Carlson, Peter J Mucha, Brooks R Van Horn, Greg Turk
  • Directable photorealistic liquids
    (2004), pp. 193-202.
  • Dynamic simulation of articulated rigid bodies with contact and collision
    Visualization and Computer Graphics, IEEE Transactions on, Vol. 12, No. 3. (2006), pp. 365-374.
  • Practical animation of liquids
    (2001), pp. 23-30.
    by Nick Foster, Ronald Fedkiw
  • Dynamic Particle Coupling for GPU-based Fluid Simulation
    Proc. 18th Symposium on Simulation Technique (2005), pp. 722-727.
    by Andreas Kolb, Nicolas Cuntz
    posted to fluid gpu sph by orodrigu on 2007-05-02 04:07:08 as ** along with 1 person mpouchol
  • Animation and rendering of complex water surfaces
    (2002), pp. 736-744.
    by Douglas Enright, Stephen Marschner, Ronald Fedkiw
  • Particle-based immiscible fluid-fluid collision
    (2006), pp. 49-55.
    by Hai Mao, Yee-Hong Yang
    posted to animation fluid graphics non-newtonian by orodrigu on 2007-04-23 18:30:35 as ***
  • Particle-based non-Newtonian fluid animation for melting objects
    posted to animation fluid graphics non-newtonian sph by orodrigu on 2007-04-23 18:27:03 as **
  • A method for animating viscoelastic fluids
    ACM Trans. Graph., Vol. 23, No. 3. (August 2004), pp. 463-468.
    by Tolga G Goktekin, Adam W Bargteil, James F O'Brien
  • Smoothed particle hydrodynamics
    Reports on Progress in Physics, Vol. 68, No. 8. (August 2005), pp. 1703-1759.
    by JJ Monaghan
    posted to fluid sph by orodrigu on 2007-04-23 18:09:21 as *** along with 1 person gane5h
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